Healers

The herd’s healers answer to none, and they like it that way. Clan squabbles mean nothing to them, they’ll travel between villages and small homes to care for any who might need it. All ships sailing out have at least one healer on board. They work primarily with magic and homeopathic remedies, Fellheim producing a surprising amount of flora with magical properties for them to use. All healers belong to one Coven, who accepts only those devoted to the healing arts. They are overseen by a Matron who is the only one healers will allow to boss them around. Their Coven is the only one that is supported by the government, and is allowed in every single settlement regardless of their feelings on witches. Every healer has an official sigil that grants them access to all areas, and protection from witch hunts.